equivo: (pic#17106069)
krouse ([personal profile] equivo) wrote in [community profile] etraya 2024-05-04 09:46 pm (UTC)

Two sets of rules, at that. The ones the powers that be put in place, and the ones we're working out as we go.

[ Unwritten rules. The kind that evolve out of tacit negotiation between people operating in a system with only so much give, limiting the damage that they do to each other not out of the flimsy kindness of the human heart, but the practical cause of overall survival. They're all in this together, up until all of the ways that they're not. ]

And, well. Not like it's much of a sacrifice for me to suggest other people do something.

I'm thinking monsters and obstacles. If it was only monsters, it'd be theoretically possible to go it alone. Not smart, but possible. But if you add in, say, terrain challenges? Puzzles? Traps? You have more avenues to force teamwork.


[ He's not going to admit he's assuming all of that because he's thinking of video game dungeon design. People can put that together on their own, thanks. ]

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